事件与项目
AI translation, not an official translation. Refer to the original for technical details.
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事件用于报告智能体工作时发生的情况。项目是可供后续检索的已保存消息和工具调用。使用事件可实时更新应用程序,使用项目可展示已保存的历史记录。
您的应用程序发送输入事件以提交消息、取消轮次或返回工具结果。智能体发送事件以报告输出内容及会话变更。有关发送输入的详细信息,请参阅运行并继续会话。
消费流
在发送工作之前先订阅,以便您的应用程序能接收到轮次的早期事件。传入您的 API 客户端、会话 ID 和事件处理器:
流式传输会话事件
// Pass your saved session ID to this helper.
async function streamSession(client, sessionId, handleEvent) {
const events = await client.beta.agents.sessions.events.stream(sessionId);
try {
for await (const event of events) {
await handleEvent(event);
switch (event.type) {
case "agent.session.idle":
continue;
case "error":
throw new Error(event.error.message);
case "agent.session.failed":
case "agent.session.environment.failed":
throw new Error(`Agent lifecycle failure: ${event.type}`);
case "agent.session.turn.failed":
if (event.turn.subagent_id === null) {
throw new Error(
`${event.type}: ${event.turn.error?.message ?? ""}`
);
}
break;
case "agent.session.turn.cancelled":
if (event.turn.subagent_id === null) {
throw new Error("The agent turn was cancelled");
}
break;
case "agent.session.turn.completed":
if (event.turn.subagent_id === null) return;
break;
}
}
throw new Error(
"Stream closed before a turn ended. Retrieve the saved state."
);
} finally {
events.controller.abort();
}
}
# Pass your saved session ID to this helper.
def stream_session(client: OpenAI, session_id: str, handle_event):
with client.beta.agents.sessions.events.stream(session_id) as events:
for event in events:
handle_event(event)
match event.type:
case "agent.session.idle":
continue
case "error":
raise RuntimeError(event.error.message)
case "agent.session.failed" | "agent.session.environment.failed":
raise RuntimeError(f"Agent lifecycle failure: {event.type}")
case "agent.session.turn.failed":
if event.turn.subagent_id is None:
detail = event.turn.error.message if event.turn.error else ""
raise RuntimeError(f"{event.type}: {detail}")
case "agent.session.turn.cancelled":
if event.turn.subagent_id is None:
raise RuntimeError("The agent turn was cancelled")
case "agent.session.turn.completed":
if event.turn.subagent_id is None:
return
raise RuntimeError("Stream closed before a turn ended. Retrieve the saved state.")
// Pass your saved session ID to this helper.
func streamSession(ctx context.Context, client *openai.Client, sessionID string, handleEvent func(openai.AgentSessionEventUnion)) error {
events := client.Beta.Agents.Sessions.Events.StreamStreaming(ctx, sessionID)
defer events.Close()
for events.Next() {
event := events.Current()
handleEvent(event)
switch event.Type {
case "agent.session.idle":
continue
case "error":
return fmt.Errorf("agent error: %s", event.RawJSON())
case "agent.session.failed", "agent.session.environment.failed":
return fmt.Errorf("agent lifecycle failure: %s", event.RawJSON())
case "agent.session.turn.failed", "agent.session.turn.cancelled":
if event.Turn.SubagentID == "" {
return fmt.Errorf("agent turn did not complete: %s", event.RawJSON())
}
case "agent.session.turn.completed":
if event.Turn.SubagentID == "" {
return nil
}
}
}
if err := events.Err(); err != nil {
return err
}
return fmt.Errorf("stream closed before a turn ended; retrieve the saved state")
}
// Pass your saved session ID to this helper.
public static void streamSession(
OpenAIClient client, String sessionId, Consumer<AgentSessionEvent> handleEvent) {
try (StreamResponse<AgentSessionEvent> events =
client.beta().agents().sessions().events().streamStreaming(sessionId)) {
var iterator = events.stream().iterator();
while (iterator.hasNext()) {
var event = iterator.next();
handleEvent.accept(event);
if (event.idle().isPresent()) {
continue;
}
if (event.error().isPresent()) {
throw new IllegalStateException("Agent error: " + event);
}
if (event.failed().isPresent() || event.environmentFailed().isPresent()) {
throw new IllegalStateException("Agent lifecycle failure: " + event);
}
if (event.turnFailed().filter(e -> e.turn().subagentId().isEmpty()).isPresent()
|| event.turnCancelled().filter(e -> e.turn().subagentId().isEmpty()).isPresent()) {
throw new IllegalStateException("Agent turn did not complete: " + event);
}
if (event.turnCompleted().filter(e -> e.turn().subagentId().isEmpty()).isPresent()) {
return;
}
}
throw new IllegalStateException(
"Stream closed before a turn ended. Retrieve the saved state.");
}
}
# Pass your saved session ID to this helper.
def stream_session(client, session_id, &handle_event)
events = client.beta.agents.sessions.events.stream_streaming(session_id)
begin
events.each do |event|
handle_event.call(event)
case event.type.to_s
when "agent.session.idle"
next
when "error"
raise event.error.message
when "agent.session.failed", "agent.session.environment.failed"
raise "Agent lifecycle failure: #{event.type}"
when "agent.session.turn.failed"
raise "#{event.type}: #{event.turn.error&.message}" if event.turn.subagent_id.nil?
when "agent.session.turn.cancelled"
raise "The agent turn was cancelled" if event.turn.subagent_id.nil?
when "agent.session.turn.completed"
return nil if event.turn.subagent_id.nil?
end
end
raise "Stream closed before a turn ended. Retrieve the saved state."
ensure
events.close
end
end
curl -N \
"https://api.openai.com/v1/agents/sessions/$session_id/events?stream=true" \
-H "OpenAI-Beta: agents=v1" \
-H "Authorization: Bearer $OPENAI_API_KEY" \
-H "Accept: text/event-stream"
该辅助函数将每个事件传递给您的处理器,然后检查常见事件类型。它在遇到 agent.session.idle 时继续,并在根轮次完成时返回。若根轮次失败或被取消、会话或环境失败,或者到达 error 事件,它将抛出错误。子智能体轮次事件不会结束流。您的处理器负责决定如何展示输出;调用方负责处理辅助函数抛出的错误。若流在轮次结束前关闭,辅助函数将抛出错误。请参阅恢复断开的流。
此版本接受一条消息,并在打开流后提交:
发送消息并进行流式传输
// Pass your saved session ID and message to this helper.
async function sendAndStream(client, sessionId, text, handleEvent) {
const events = await client.beta.agents.sessions.events.stream(sessionId);
try {
await client.beta.agents.sessions.events.create(sessionId, {
events: [
{
type: "agent.session.input.message",
input: [{ role: "user", content: [{ type: "input_text", text }] }],
},
],
});
for await (const event of events) {
await handleEvent(event);
switch (event.type) {
case "agent.session.idle":
continue;
case "error":
throw new Error(event.error.message);
case "agent.session.failed":
case "agent.session.environment.failed":
throw new Error(`Agent lifecycle failure: ${event.type}`);
case "agent.session.turn.failed":
if (event.turn.subagent_id === null) {
throw new Error(
`${event.type}: ${event.turn.error?.message ?? ""}`
);
}
break;
case "agent.session.turn.cancelled":
if (event.turn.subagent_id === null) {
throw new Error("The agent turn was cancelled");
}
break;
case "agent.session.turn.completed":
if (event.turn.subagent_id === null) return;
break;
}
}
throw new Error(
"Stream closed before a turn ended. Retrieve the saved state."
);
} finally {
events.controller.abort();
}
}
# Pass your saved session ID and message to this helper.
def send_and_stream(client: OpenAI, session_id: str, text, handle_event):
with client.beta.agents.sessions.events.stream(session_id) as events:
client.beta.agents.sessions.events.create(
session_id,
events=[
{
"type": "agent.session.input.message",
"input": [
{
"role": "user",
"content": [{"type": "input_text", "text": text}],
}
],
}
],
)
for event in events:
handle_event(event)
match event.type:
case "agent.session.idle":
continue
case "error":
raise RuntimeError(event.error.message)
case "agent.session.failed" | "agent.session.environment.failed":
raise RuntimeError(f"Agent lifecycle failure: {event.type}")
case "agent.session.turn.failed":
if event.turn.subagent_id is None:
detail = event.turn.error.message if event.turn.error else ""
raise RuntimeError(f"{event.type}: {detail}")
case "agent.session.turn.cancelled":
if event.turn.subagent_id is None:
raise RuntimeError("The agent turn was cancelled")
case "agent.session.turn.completed":
if event.turn.subagent_id is None:
return
raise RuntimeError("Stream closed before a turn ended. Retrieve the saved state.")
// Pass your saved session ID and message to this helper.
func sendAndStream(ctx context.Context, client *openai.Client, sessionID string, text string, handleEvent func(openai.AgentSessionEventUnion)) error {
events := client.Beta.Agents.Sessions.Events.StreamStreaming(ctx, sessionID)
defer events.Close()
if err := events.Err(); err != nil {
return err
}
err := client.Beta.Agents.Sessions.Events.New(ctx,
sessionID,
openai.BetaAgentSessionEventNewParams{
Events: []openai.AgentSessionInputParamUnion{
{
OfParamAgentSessionInputMessage: &openai.AgentSessionInputParamAgentSessionInputMessage{
Input: []openai.AgentSessionInputMessageParam{
{
Content: []openai.InputContentParamUnion{
{
OfParamInputText: &openai.InputContentParamInputText{
Text: text,
},
},
},
},
},
},
},
},
})
if err != nil {
return err
}
for events.Next() {
event := events.Current()
handleEvent(event)
switch event.Type {
case "agent.session.idle":
continue
case "error":
return fmt.Errorf("agent error: %s", event.RawJSON())
case "agent.session.failed", "agent.session.environment.failed":
return fmt.Errorf("agent lifecycle failure: %s", event.RawJSON())
case "agent.session.turn.failed", "agent.session.turn.cancelled":
if event.Turn.SubagentID == "" {
return fmt.Errorf("agent turn did not complete: %s", event.RawJSON())
}
case "agent.session.turn.completed":
if event.Turn.SubagentID == "" {
return nil
}
}
}
if err := events.Err(); err != nil {
return err
}
return fmt.Errorf("stream closed before a turn ended; retrieve the saved state")
}
// Pass your saved session ID and message to this helper.
public static void sendAndStream(
OpenAIClient client, String sessionId, String text, Consumer<AgentSessionEvent> handleEvent) {
try (StreamResponse<AgentSessionEvent> events =
client.beta().agents().sessions().events().streamStreaming(sessionId)) {
client
.beta()
.agents()
.sessions()
.events()
.create(
EventCreateParams.builder()
.sessionId(sessionId)
.addEvent(
AgentSessionInputParam.AgentSessionInputMessage.builder()
.addInput(
AgentSessionInputMessageParam.builder()
.addInputTextContent(text)
.build())
.build())
.build());
var iterator = events.stream().iterator();
while (iterator.hasNext()) {
var event = iterator.next();
handleEvent.accept(event);
if (event.idle().isPresent()) {
continue;
}
if (event.error().isPresent()) {
throw new IllegalStateException("Agent error: " + event);
}
if (event.failed().isPresent() || event.environmentFailed().isPresent()) {
throw new IllegalStateException("Agent lifecycle failure: " + event);
}
if (event.turnFailed().filter(e -> e.turn().subagentId().isEmpty()).isPresent()
|| event.turnCancelled().filter(e -> e.turn().subagentId().isEmpty()).isPresent()) {
throw new IllegalStateException("Agent turn did not complete: " + event);
}
if (event.turnCompleted().filter(e -> e.turn().subagentId().isEmpty()).isPresent()) {
return;
}
}
throw new IllegalStateException(
"Stream closed before a turn ended. Retrieve the saved state.");
}
}
# Pass your saved session ID and message to this helper.
def send_and_stream(client, session_id, text, &handle_event)
events = client.beta.agents.sessions.events.stream_streaming(session_id)
begin
client.beta.agents.sessions.events.create(
session_id,
events: [
{
type: "agent.session.input.message",
input: [
{
role: "user",
content: [
{
type: "input_text",
text: text
}
]
}
]
}
]
)
events.each do |event|
handle_event.call(event)
case event.type.to_s
when "agent.session.idle"
next
when "error"
raise event.error.message
when "agent.session.failed", "agent.session.environment.failed"
raise "Agent lifecycle failure: #{event.type}"
when "agent.session.turn.failed"
raise "#{event.type}: #{event.turn.error&.message}" if event.turn.subagent_id.nil?
when "agent.session.turn.cancelled"
raise "The agent turn was cancelled" if event.turn.subagent_id.nil?
when "agent.session.turn.completed"
return nil if event.turn.subagent_id.nil?
end
end
raise "Stream closed before a turn ended. Retrieve the saved state."
ensure
events.close
end
end
处理更新
使用事件的 type 来决定应用程序应执行的操作:
- 显示文本: 将
agent.session.turn.output_text.delta追加到相关内容部分。当agent.session.turn.output_text.done到达时,用其完整文本替换该部分。增量内容可能不存在。 - 跟踪工作: 会话、轮次和项目事件报告进度。检查
agent.session.turn.completed、agent.session.turn.failed或agent.session.turn.cancelled以确定轮次的结果。 - 提供所需输入: 收到
agent.session.requires_action时,检索会话并检查required_actions。您的代码可能需要返回函数结果或连接环境。
空闲的会话或已关闭的流本身并不代表成功。已完成的轮次也不保证每个工具都执行成功。请检查智能体的输出。
使用 item_id、output_index 和 content_index 将文本更新关联到同一内容部分。例如,以下缩写事件更新同一部分:
{
"type": "agent.session.turn.output_text.delta",
"item_id": "msg_789",
"output_index": 0,
"content_index": 0,
"delta": "Acme competes"
}
{
"type": "agent.session.turn.output_text.done",
"item_id": "msg_789",
"output_index": 0,
"content_index": 0,
"text": "Acme competes on price and distribution."
}
每个事件都有其自己的 event_id。共享的 item_id 用于标识已保存的项目,其中包含消息的内容、状态和阶段。请参阅检索已保存的工作。
有关所有事件类型和字段,请参阅流式事件参考。这些流式事件与 Webhook 不同。有关子智能体活动和命令归因,请参阅观察委派。
获取项目和轮次
使用应用程序会话状态中的会话 ID 来检索已保存的工作:
- 会话项目: 列出项目以检索根智能体跨轮次的消息和工具调用。
- 轮次: 列出轮次以浏览会话的工作内容。通过 ID 检索某个轮次以查看其状态、时间戳、用量和错误信息。
- 单个轮次的项目: 对于根智能体轮次,按
turn_id过滤会话项目。每个子智能体都有自己的项目历史和按轮次获取项目的端点。
列表端点每次返回一页结果。使用 SDK 分页辅助函数或 after 游标检索更多结果。单页内容可能不包含某个轮次的所有项目。使用 order: "asc" 以从最旧到最新的顺序读取项目。
如何恢复断开的流
流不会重播错过的事件。要恢复应用程序的视图:
- 打开新流并缓冲传入的事件。
- 在流保持连接的同时,检索会话及其已保存的项目。
- 以项目 ID 为键,从这些项目中恢复本地状态。
- 使用
item_id应用已缓冲的项目更新。对于在已检索历史记录中已达到最终状态的项目,丢弃其更新。 - 恢复处理实时事件。
output_text.done 事件可将临时文本缓冲区替换为完整文本。已保存的项目可帮助您恢复已完成的工作,但无法恢复错过的每个中间事件。